############################################## # $Id$ # # FS10 basierend auf dem FS20 Modul (FHEM 5.3), elektron-bbs package main; use strict; use warnings; my %codes = ( "0" => "off_1", "2" => "off_2", "1" => "on_1", "3" => "on_2", "8" => "dimdown_1", # 0 | 8 = 8 "4" => "dimdown_2", "9" => "dimup_1", # 1 | 8 = 9 "5" => "dimup_2", ); use vars qw(%fs10_c2b); # Peter would like to access it from outside my %models = ( FS10_ST => 'simple', FS10_DI => 'dimmer', FS10_HD => 'dimmer', FS10_SA => 'timer', FS10_MS => 'simple', FS10_S4 => 'remote', FS10_S8 => 'remote', ); sub FS10_Initialize($) { my ($hash) = @_; foreach my $k (keys %codes) { $fs10_c2b{$codes{$k}} = $k; } $hash->{Match} = '^P61#[a-fA-F0-9]{8,12}'; $hash->{SetFn} = "FS10_Set"; $hash->{DefFn} = "FS10_Define"; $hash->{UndefFn} = "FS10_Undef"; $hash->{ParseFn} = "FS10_Parse"; $hash->{AttrList} = "IODev follow-on-for-timer:1,0 follow-on-timer ". "do_not_notify:1,0 repetition ". "ignore:1,0 dummy:1,0 showtime:1,0 ". "$readingFnAttributes " . "model:".join(",", sort keys %models); } ################################### sub FS10_Set($@) { my ($hash, $name, @a) = @_; my $ret = undef; my $na = int(@a); # Anzahl in Array #Log3 $name, 3, "FS10: na $na"; return "no set value specified" if ($na < 1); # if($na < 2 || $na > 3); return "Dummydevice $hash->{NAME}: will not set data" if(IsDummy($hash->{NAME})); my $model = AttrVal($name, "model", "FS10_ST"); my $modelType = $models{$model}; my $list .= "off:noArg on:noArg " if ($modelType ne "remote" ); $list .= "dimup dimdown " if ($modelType eq "dimmer" ); return SetExtensions($hash, $list, $name, @a) if( $a[0] eq "?" ); return SetExtensions($hash, $list, $name, @a) if( !grep( $_ =~ /^\Q$a[0]\E($|:)/, split( ' ', $list ) ) ); my $setstate = $a[0]; my $sum = 0; my $temp = ""; my $ebeneh = substr($hash->{BTN}, 0, 1); my $ebenel = substr($hash->{BTN}, 1, 1); my $housecode = $hash->{HC} - 1; my $kc; my $SignalRepeats = AttrVal($name,'repetition', '1'); my $io = $hash->{IODev}; my $iNum = 2; if ($na > 1 && $setstate =~ m/dim/) { # Anzahl dimup / dimdown $iNum += $a[1]; Log3 $name, 3, "$io->{NAME} FS10_set: $name $setstate $a[1]"; } else { Log3 $name, 3, "$io->{NAME} FS10_set: $name $setstate"; } Log3 $name, 4, "$io->{NAME} FS10_set: $name: hc=$housecode ebeneHL=$ebeneh $ebenel setstate=$setstate"; for my $i (1..$iNum) { if ($i == 1) { $kc = $fs10_c2b{$setstate."_1"}; } else { $kc = $fs10_c2b{$setstate."_2"}; } $kc = $kc & 7; if (defined($kc)) { Log3 $name, 4, "$io->{NAME} FS10_set: $name $i. setstate=$setstate kc=$kc"; my $newmsg = "P61#0000000000001"; # 12 Bit Praeambel, 1 Pruefbit $newmsg .= dec2nibble($kc); # 1. setstate $sum += $kc; $newmsg .= dec2nibble($ebenel); # 2. Ebene low $sum += $ebenel; $newmsg .= dec2nibble($ebeneh); # 3. Ebene high $sum += $ebeneh; $newmsg .= "10001"; # 4. unused $newmsg .= dec2nibble($housecode); # 5. housecode $sum += $housecode; if ($sum >= 11) { # 6. Summe $temp = 18 - $sum; } else { $temp = 10 - $sum; } $newmsg .= dec2nibble($temp); $newmsg .= "#R" . $SignalRepeats; IOWrite($hash, 'sendMsg', $newmsg); Log3 $name, 4, "$io->{NAME} FS10_set: $i.sendMsg=$newmsg"; #if ($i < $iNum) { # IOWrite($hash, 'raw', 'SR;R=1;P0=-32000;D=0000;') #} } } ########################################### # Set the state of a device to off if on-for-timer is called if($modules{FS10}{ldata}{$name}) { CommandDelete(undef, $name . "_timer"); delete $modules{FS10}{ldata}{$name}; } #################################### # following timers if ($setstate eq "on" && AttrVal($name, "follow-on-for-timer", 0)) { my $dur = AttrVal($name, "follow-on-timer", 0); if ($dur > 0) { my $newState = "off"; my $to = sprintf("%02d:%02d:%02d", $dur/3600, ($dur%3600)/60, $dur%60); Log3 $name, 3, "$io->{NAME} FS10_set: $name Set_Follow +$to setstate $newState"; CommandDefine(undef, $name."_timer at +$to "."setstate $name $newState; trigger $name $newState"); $modules{FS10}{ldata}{$name} = $to; } } readingsBeginUpdate($hash); readingsBulkUpdate($hash, "state", $setstate); readingsEndUpdate($hash, 1); # Notify is done by Dispatch return $ret; } ############################# sub FS10_Define($$) { my ($hash, $def) = @_; my @a = split("[ \t][ \t]*", $def); my $u = "wrong syntax: define FS10 housecode_button"; return $u if(int(@a) < 3); my ($housecode, $btncode) = split("_", $a[2], 2); return "Define $a[0]: wrong syntax: housecode_button" if (!defined($housecode) || !defined($btncode)); return "Define $a[0]: wrong housecode format: specify a 1 digit value [1-8]" if ($housecode !~ m/^[1-8]$/i ); return "Define $a[0]: wrong button format: specify a 2 digit value [0-7]" if ($btncode !~ m/^[0-7]{2}$/i ); # Ebene Low, Ebene High $hash->{HC} = $housecode; $hash->{BTN} = $btncode; #my $name = $a[0]; $hash->{CODE} = $a[2]; #$hash->{lastMSG} = ""; $modules{FS10}{defptr}{$a[2]} = $hash; AssignIoPort($hash); } ############################# sub FS10_Undef($$) { my ($hash, $name) = @_; delete($modules{FS10}{defptr}{$hash->{CODE}}) if(defined($hash->{CODE}) && defined($modules{FS10}{defptr}{$hash->{CODE}})); return undef; } sub FS10_Parse($$) { my ($iohash, $msg) = @_; my $ioname = $iohash->{NAME}; my ($protocol,$rawData) = split("#",$msg); my $err; my $gesErr; my $cde; my $ebenel; my $ebeneh; my $u; my $dev; my $sum; my $rsum; my $hlen = length($rawData); my $blen = $hlen * 4; $protocol=~ s/^[P](\d+)/$1/; # extract protocol my $bitData = unpack("B$blen", pack("H$hlen", $rawData)); Log3 $ioname, 4, "$ioname FS10_Parse: Protocol: $protocol, rawData: $rawData"; Log3 $ioname, 4, "$ioname FS10_Parse: rawBitData: $bitData ($blen)"; my $datastart = 0; $datastart = index($bitData, "0000001"); return "" if ($datastart < 0 || $datastart > 10); $bitData = substr($bitData, $datastart+6); $blen = length($bitData); Log3 $ioname, 4, "$ioname FS10_Parse: datastart: $datastart, blen: $blen bitData=$bitData ($blen)"; return "" if ($blen < 30); ($err, $cde) = nibble2dec(substr($bitData, 0, 5)); # Command Code $gesErr = $err; $sum = $cde; ($err, $ebenel) = nibble2dec(substr($bitData, 5, 5)); # EbeneL $gesErr += $err; $sum += $ebenel; ($err, $ebeneh) = nibble2dec(substr($bitData,10,5)); # EbeneH $gesErr += $err; $sum += $ebeneh; ($err, $u) = nibble2dec(substr($bitData,15,5)); # unbenutzt, muss 0 sein if ($u != 0) { $err = 1; } $gesErr += $err; $sum += $u; ($err, $dev) = nibble2dec(substr($bitData,20,5)); # housecode $gesErr += $err; $sum += $dev; ($err, $rsum) = nibble2dec(substr($bitData,25,5)); # Summe $gesErr += $err; if ($sum > 11) { $sum = 18 - $sum; } else { $sum = 10 - $sum; } $sum = $sum & 7; if ($sum != $rsum) { Log3 $ioname, 3, "$ioname FS10_Parse: error sum=$sum rsum=$rsum bitData=$bitData"; return ""; } if ($gesErr > 0) { Log3 $ioname, 3, "$ioname FS10_Parse: $gesErr errors bitData=$bitData"; return ""; } $dev++; my $v = $codes{$cde}; $v = "unknown_$cde" if(!defined($v)); my $btn = $ebeneh . $ebenel; my $deviceCode = $dev . "_" . $btn; Log3 $ioname, 4, "$ioname FS10_Parse: cde=$cde $v ebeneHL=$btn u=$u hc=$dev rsum=$rsum"; $v =~ s/_[1,2]$//; # _1 oder _2 am Ende abschneiden my $def = $modules{FS10}{defptr}{$iohash->{NAME} . "." . $deviceCode}; $def = $modules{FS10}{defptr}{$deviceCode} if(!$def); if(!$def) { Log3 $ioname, 3, "$ioname FS10_Parse: Unknown device $dev, " . "Button $btn Code $cde ($v), please define it"; return "UNDEFINED FS10_$deviceCode FS10 $deviceCode"; } my $hash = $def; my $name = $hash->{NAME}; return "" if(IsIgnored($name)); Log3 $name, 4, "$ioname FS10_Parse: $name $v"; if ($v eq "on" && AttrVal($name, "follow-on-for-timer", 0)) { my $dur = AttrVal($name, "follow-on-timer", 0); if ($dur > 0) { my $newState = "off"; my $to = sprintf("%02d:%02d:%02d", $dur/3600, ($dur%3600)/60, $dur%60); Log3 $name, 4, "$ioname FS10_Parse: $name Set_Follow +$to setstate $newState"; CommandDefine(undef, $name."_timer at +$to "."setstate $name $newState; trigger $name $newState"); $modules{FS10}{ldata}{$name} = $to; } } readingsBeginUpdate($hash); readingsBulkUpdate($hash, "state", $v); readingsEndUpdate($hash, 1); # Notify is done by Dispatch return $name; } ####################### sub nibble2dec { my $nibble = shift; my $parity = 1; my $err; my $dec = oct("0b" . substr($nibble, 2)); for(my $i = 0; $i < 4; $i++) { $parity += substr($nibble, $i+1, 1); } $err = $parity % 2; if (substr($nibble, 0, 1) eq "0") { # das erste Bit muss 1 sein $err = 1; } return ($err, $dec); } sub dec2nibble { my $num = shift; my $parity = 1; # Paritaet ungerade my $result = ""; for(my $i = 0; $i < 3; $i++) { my $reminder = $num % 2; # Modulo division to get reminder $result = $reminder . $result; # Concatenation of two numbers $parity += $reminder; $num /= 2; # New Value of decimal number to do next set of above operations } $result = ($parity % 2) . $result . "1"; # paritybit . bin( num) . checkbit return $result; } 1; =pod =item summary devices communicating using the ELV FS10 protocol =item summary_DE Anbindung von FS10 Geräten =begin html

FS10

The FS10 module decrypts and sends FS10 messages sent by the SIGNALduino. The following types are supported at the moment: simple, dimmer, timer, remote

Define Set Get Attribute =end html =begin html_DE

FS10

Das FS10-Modul entschlüsselt und sendet Nachrichten vom Typ FS10, die vom SIGNALduino verarbeitet werden. Unterstützt werden z.Z. folgende Typen: simple, dimmer, timer, remote

Define Set Get Attribute =end html_DE =cut